Shadow Therel
Junior Member
[M:434:5000:]
From the shadows, I strike.[A1i:9]
Posts: 53
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Post by Shadow Therel on Jun 3, 2012 22:52:51 GMT -5
Thread Finished: Lunaria Contient - The Goetia Incident Rewards +4,000 EXP +2,000 Gil +Crystal Fragment [KEY ITEM] +186 Post EXP
Experience Use Level 1 to Level 2: -500 EXP HP/MP (+200): +200 MP +100 Speed, +100 Magic Defense
Level 2 to Level 3: -1,000 EXP HP/MP (+200): +200 MP +100 Speed, +100 Defense
Level 3 to Level 4: -1,500 EXP HP/MP (+200): +150 HP, +50 MP +100 Speed, +100 Strength
HP: 300 MP: 550 Strength: 200 Defense: 200 Magic: 100 Magic Defense: 200 Speed:900
Remaining EXP: 4,186 - 3,000 = 1,186
Creating Level 1 CA (Dunno if Rogues receive the discount): 300 + 100 * 1 = 400.
Shadow Form
- Description: Shadow's familiarity with the art of stealth has allowed him to become a faint dark mist, increasing his ability to dodge incoming attacks.
- Damage: None.
- Additional Effects: = While in Shadow Form, Shadow gains 30% Speed but his Strength and Defense are reduced by 15%. Drains 10 MP each turn active.
MP Cost: Leave Blank
Creating Level 1 CA: 300 + 100 *2 = 500
Sinful Counter
- Description:Shadow's desire to punish and judge others, joined with the agile nature of his body work in his advantage to counter an attack/spell.
- Damage: 200
- Additional Effects: Whenever Shadow dodges an attack, he is able to use this during the same action he has dodged.
MP Cost: Leave Blank
Total EXP: 900
Remaining EXP: 286
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Post by Squall Leonhart on Jun 5, 2012 16:14:40 GMT -5
Updated. Pending CA Acceptance and new Survival Ratio.
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Post by Malice on Jun 8, 2012 4:32:25 GMT -5
First, denied too powerful. Second. Accepted based upon normal speed calcs.MP cost 100
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Shadow Therel
Junior Member
[M:434:5000:]
From the shadows, I strike.[A1i:9]
Posts: 53
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Post by Shadow Therel on Jun 8, 2012 12:13:02 GMT -5
Modified both CA.
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Shadow Therel
Junior Member
[M:434:5000:]
From the shadows, I strike.[A1i:9]
Posts: 53
|
Post by Shadow Therel on Jun 26, 2012 16:06:41 GMT -5
M-Lab Operation
Rewards: - Level Up - 129 Post Exp. - 540/2,000 Blades III
Level 4 to 5 HP +100 MP +100 Speed +100 Magic Defense +100
Will look like this: Level: 5 HP: 400 MP: 650 Strength: 200 Defense: 200 Magic: 100 Magic Defense: 300 Speed:1000
Cyber Eye Description: As the name suggests, this is simply a powerful cybernetic enhancement to the eyes, allowing for much faster reaction time. This ability may be granted to others. Damage: N/A Additional Effects: +500 Speed while Dodging. MP Cost: N/A
Critical Strike! Description: An extension of the Cyber Eye ability, this ability allows the user to identify the enemy's weak spots and hit them where it hurts. Damage: +200 Additional Effects: None MP Cost: 0
SEED Mission Rewards - Ghost Ring: Phase through a single attack, acting as an automatic dodge. Only usable once every 2 threads. - 159 Post Exp - 564/4,000 Guile II - 360/2,000 Alignment: Evil.
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Post by Squall Leonhart on Jun 26, 2012 23:11:37 GMT -5
Updated. Pending CA's acceptance.
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Post by Malice on Jun 30, 2012 18:39:12 GMT -5
Second CA accepted first remains denied
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Shadow Therel
Junior Member
[M:434:5000:]
From the shadows, I strike.[A1i:9]
Posts: 53
|
Post by Shadow Therel on Jul 4, 2012 11:26:32 GMT -5
Blood Stained Vice Rewards: - 1000 Exp - 2000 Gil
Post Exp: 718 Obtained - Blades Tier II - Guile Tier I
Total Exp: 2292
Creating a Level 1 CA: 300 + 100*CA's = 600 Dark Venom
- Description: Shadow's hate and anger towards the vice and corruption of the world has thought him how to punish does who dwell within it, added to his killer instinct, he's able to punish those who relay on the power of magic to survive.
- Damage:: None
- Additional Effects: Each time the opponent is hit by this venom his CA's and Spells cost an additional 100 MP to cast. Can stack up to 3 times. Can only be used with the Sinful Counter ability Tree.
MP Cost: Leave Blank
Creating Level 1 CA: 300 + 1000*CA's = 700
Weakening Venom
- Description: Shadow's creation of a venom powerful enough to cause an insane amount of pain in a long period of time, infusing his blade with this venom in order to debilitate his opponents.
- Damage:: None
- Additional Effects: Each time an opponent is hit with this venom his HP will drain out at a rate of 50 HP per turn. Can stack up to 3 times. Can only be used with the Sinful Counter Ability Tree.
MP Cost: Leave Blank
Creating Level 2 CA: 600 + 200 * CA's = 800, Since it's my first.
Upgrading Sinful Counter Ability Tree Judgement Counter
- Description: Shadow's sinful counter evolved into a blow that not only strikes his opponents body causing damage, but also attacks their mind, judging them for their actions as Shadow pleases.
- Damage:: 350
- Additional Effects:Whenever Shadow dodges an attack, he is able to use this during the same action he has dodged. Causes Silence Status.
MP Cost: Leave Blank
EXP Used: 2,100 Remaining EXP: 192
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Post by Malice on Jul 8, 2012 16:35:28 GMT -5
Accepted
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Post by Squall Leonhart on Jul 10, 2012 16:32:16 GMT -5
Updated all
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