Post by Xander Stone on Apr 2, 2012 21:53:26 GMT -5
]----Character Biography----[/u][/i]
Name:
Xander Stone
Race[/b
E-Human
Age:
26
Gender:
Male
Profession:
Highwayman and Entertainer
Class
Rouge
Species Skill
Jump Start- Additional CA
Origin:
Nomad- You have travelled throughout your life, never staying in one place for long. You may have even spent time on every continent. For you, HOME is wherever the world takes you.
Organisation:
N/A
Alignment
Chaotic Neutral, or anyone who is more entertaining.
Home Continent:
N/A
Personality:
Extremely laid back and nearly impossible to offend, Xander is the guy who doesn’t care about what goes down. He’s happy as long as he comes out on top. Otherwise, he just shrugs off misfortune and moves on. He never becomes attached to the land he’s in, or the people he meets. After all, wouldn’t that just slow him down? He looks out for Number One. And we all know who that is. ~
Appearance:
Equipment:
Scepter(My first beatin stick)- a wooden staff with a glass orb on the end.
Cards
Flute
Stats:
HP: 150
MP: 100
Split 1000 between below
- Strength: 100
- Defense: 50
- Magic: 200
- Magic Defense: 150
- Speed: 500
Combat Abilities:
Level 1 Slots:
Crippling Stinger
- Description: Xander summons an ethereal blade in his hand that glows eerily. It will fade if used as a projectile weapon.
- Damage:
- Additional Effects: Has Spirit Break. When used as a projectile damage is based on the magic stat. When used by hand the damage is based on the magic stat with 25% of strength.
MP Cost: Leave Blank
Speed Strike(passive)
- Description: 10% of the speed stat is applied to strength when attacking.
- Damage: N/A
- Additional Effects: Does it add any status ailments/ buffs? ( note this may effect damage and MP costs)
MP Cost: Leave Blank
Level 2 Slots:
Insert Tech Name here
- Description: Technique description
- Damage: Insert a suggested figure, ensure it retains to the limitations of the level. Admin will present a finalised damage value dependant on your characters stats and level of training with weapon.
- Additional Effects: Does it add any status ailments/ buffs? ( note this may effect damage and MP costs)
MP Cost: Leave Blank
Level 3 Slots:
Insert Tech Name here
- Description: Technique description
- Damage: Insert a suggested figure, ensure it retains to the limitations of the level. Admin will present a finalised damage value dependant on your characters stats and level of training with weapon.
- Additional Effects: Does it add any status ailments/ buffs? ( note this may effect damage and MP costs)
MP Cost: Leave Blank
Perks
Sticky Fingers
Parkour
Magic
Level 1 Slots
-Float
Level 2 Slots
-
Level 3 slots
-
Summons:
Summonings are powerful magical spirits that will aid your character in combat. You can't start with any. So leave this blank for now.
Experience
[Leave as blank]
History:
What is history for a traveler? A record of places seen and music heard? A collection of petty souvenirs to remind one of what was? No, a history is something that is not tangible. It is experience! Experimentation! The joy and folly of moving about the land and doing what is necessary to survive. That is what the history of Xander Stone is. The motions of the world are nothing to him! He travels alone seeking fortune and wealth the only way he knows how. The sneaky and fun way.
Such was a case of when he came across a small caravan of traveling scholars! When met, there was doubt, and worry. But Xander's charm won them over, that silver tongue making its way to their food and his sticky fingers weaving through their treasures. All was just fine until it was time to say goodbye. He left mysteriously with his own little parting gift that he took. A simple enchantment, a rune on his right hand, that would help him excel in the pursuit of power. His own little good luck charm in the palm, or rather, the back of his hand.
He now wanders the ruins of Zanarkand, scavenging the remains of a lost civilization and preying on those who might travel by.
RP sample:
Destroying buildings and everything inside them wasn't good enough, apparently. Zerimar, in his fury, heard a voice speak from nowhere. There was an issue, however. Her speech sounded like it was being muffled, drowned out by Zerimar's rage. The only thing he could understand was ,"KILL!"
He shouted the word at the top of his voice as he jumped upward, breaking through various floors until he crashed through the ceiling, and was now on the roof. "KILL!!!" More intruders meant the ritual can be compromised. He began to make his way to Big Ben, and hopefully ward off distractions. He leaps from rooftop to rooftop, then gives a mighty leap while altering his weapon. His mighty blade changed into a set of wicked claws, which he used to climb the side of the clock tower.
Reaching the area near Dark Meridian, he feels a mixture of darkness and a chill in the air. There was somebody on the roof, and Zerimar was going to intercept. He jumped once more, and with an expression of pure rage on his face, attacks the intruder with both claws extended.
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